Shadow of Destiny (Shadow of Memories) game
Each chapter has a time limit, during which Eike has to find a way to
prevent the murderer from killing him. This is mainly achieved by
traveling through time to different hours, days, years, and even
centuries. Obtaining a crucial item, having a conversation with a
specific character, or performing another action in the past will
prevent Eike from getting killed. Time-traveling requires energy units,
which can be found by exploring the town. If Eike fails to achieve the
goal at hand within the allotted time and prevent his murder, the
chapter must be restarted.
During the course of the game the player will have several choices and opportunities to change the future in various ways. Due to the time-traveling feature, many objectives can be accomplished in non-linear ways, branching the storyline and eventually resulting in eight different endings, six of which can be achieved during the first playthrough, and two others unlocked after having reached the other six.
size 656.00 MB
During the course of the game the player will have several choices and opportunities to change the future in various ways. Due to the time-traveling feature, many objectives can be accomplished in non-linear ways, branching the storyline and eventually resulting in eight different endings, six of which can be achieved during the first playthrough, and two others unlocked after having reached the other six.
size 656.00 MB
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