Blade Runner game
The game begins shortly after the beginning of the film, with McCoy
tasked with tracking down a group of replicants who are suspected of
murdering animals — a crime nearly as heinous as murdering humans, since
most animal species are extinct, and real specimens are exceedingly
rare.
As McCoy's investigation progresses, he is framed for the murder of a civilian by the corrupt Lt. Guzza, who has been assisting the replicants in an effort to prevent them from revealing his activities. Forced into hiding, McCoy explores the underbelly of LA, and makes contact with the replicant twins Luther and Lance, former genetic designers for the Tyrell Corporation, who are now working to extend their own lifespans, as well as those of all other replicants. From them, McCoy receives a detailed report containing evidence of Guzza's corruption. Using this information, he blackmails Guzza, and forces him to set his falsified record straight. They meet in the city sewers for the exchange, where Guzza is wounded by replicant gunfire. At this point, the player can either run away or kill Guzza.
The game features thirteen different endings, which are influenced by the player's cumulative actions and decisions throughout the story. The endings are variations on three major themes; McCoy is human, and hunts down the replicants; McCoy is a replicant himself, and sides with the other replicants; McCoy's status remains ambiguous, and he sides with neither the replicants nor the police, instead leaving the city, either alone, with Crystal, or with Lucy.
As McCoy's investigation progresses, he is framed for the murder of a civilian by the corrupt Lt. Guzza, who has been assisting the replicants in an effort to prevent them from revealing his activities. Forced into hiding, McCoy explores the underbelly of LA, and makes contact with the replicant twins Luther and Lance, former genetic designers for the Tyrell Corporation, who are now working to extend their own lifespans, as well as those of all other replicants. From them, McCoy receives a detailed report containing evidence of Guzza's corruption. Using this information, he blackmails Guzza, and forces him to set his falsified record straight. They meet in the city sewers for the exchange, where Guzza is wounded by replicant gunfire. At this point, the player can either run away or kill Guzza.
The game features thirteen different endings, which are influenced by the player's cumulative actions and decisions throughout the story. The endings are variations on three major themes; McCoy is human, and hunts down the replicants; McCoy is a replicant himself, and sides with the other replicants; McCoy's status remains ambiguous, and he sides with neither the replicants nor the police, instead leaving the city, either alone, with Crystal, or with Lucy.
Release Date: 1997
Developer: Westwood Studios
Minimum System Requirements
OS: Windows 95
Processor: 90 MHz
Memory: 16 MB
Hard Drive: 150 MB Free
Video Memory: 2 MB SVGA
Sound Card: DirectX 5.0 Compatible
DirectX: 5.0
size 941.10 MB
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